Los entornos que recorremos a su vez tienen vida propia, contando parte de la historia simplemente por estar ahí. Los movimientos de nuestro personaje también son precisos, fáciles de entender y difíciles de dominar, con personalidad propia. The uniqueness of the game really stands out and it should be known more (kinda like Katana Zero)" … ExpandĮstamos ante un juego de exploración-acción con un bello apartado artístico, una historia bellamente contada usando solo lenguaje visual, y Estamos ante un juego de exploración-acción con un bello apartado artístico, una historia bellamente contada usando solo lenguaje visual, y una banda sonora ambiental muy acertada que ayuda a la inmersión. Just know that's it's challenging, but I've seen much harder and unfair. All in all, a great and unique indie game that you need to try at least once. But it does reward you for exploration, which is nice. ![]() And since there are a lot of things and secrets to be discovered (some of them are pretty much essential to the game), it would have been nice for them to be a little bit clearer. ![]() I wasn't sure all the time where I could go on a platform or not, or if there was some secret things to find since they don't pop out even a little in the environment. Also, graphically, even if it's beautiful, it can be sometimes confusing. Fortunately, it's forgiving and you just start the battle again, no need to go all the way back from the save point like in Hollow Knight, which was for me so **** frustrating. Which is too bad because there are some great fighting moments too. They should have put a invincibility second or two after being hit, because for the final boss you just constantly get one-hit killed with some attack, because your character never has the time to recover from an attack before another one is made. Some parts are harder that they should be just because your character doesn't respond as quickly as necessary, and there was some moments where the props were really in the way during a heat fight. ![]() The weak points would be that it's not perfectly balance. It has a great artistic direction, a marvelous soundtrack made by Disasterpeace and a nice challenge.
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